MR2/Announcing actions

In Monkey Race 2, all squares are bounded by a set of coordinates. Thus, all movements must be followed with a coordinate.


 * Examples
 * MOVE G29
 * RUN F29
 * STAY

Attacking
Attacking does not use a fixed amount of energy, but rather, an amount of energy as desired by the player. Furthermore, as attacking can affect multiple squares, all squares that the player chooses to attack must be announced, followed by their choice of energy in brackets. The chance of success of each square is different, although the energy spent is the same.
 * Examples
 * ATTACK H28 G28 F28 (9)
 * ATTACK D28 D27 (6)

A monkey cannot spend more energy than they have.

Towers and Upgrades
All monkeys can be upgraded up to 2-2 at most; they can only upgrade their active tower, and only once per turn (i.e. 1 upgrade per turn).
 * Examples
 * UPGRADE Dart Monkey 0-1
 * UPGRADE Dart Monkey 1-1
 * UPGRADE Dart Monkey 1-2

If a player desires to upgrade a different tower, they must first switch to a different tower.
 * Examples
 * SWITCH Ninja Monkey
 * SWITCH Boomerang Thrower

Powerups
Players who meet the upgrade prerequisite may desire to spend 7 energy to use a single-use powerup. These powerups do not have to reach their maximum popping capabilities.
 * Examples
 * POWERUP Dart Monkey D17
 * POWERUP Boomerang F20 E20 D20 C20 B20
 * POWERUP Ninja Monkey D8